Water Strainer - Фильтрует воду для получения ресурсов
Мне сейчас лень переводить, поэтому оригинал.
Description:
Water Strainer adds the possibility to filter water for common resources.
A strainer catches general items (such as Sand, Gravel, Sticks, Clay, ...) while it's inside water.
They are breakable, but can be build out of different materials to increase their durability.
The idea is to get some common resources while you're busy with something else.
Water height/flow and biome type will influence the efficiency.
Durability, idle time, loot tables and more are customizable.
Water Strainer can also be used for skyblock maps.
How to start:
(1) Craft a strainer base.
(2) Craft any type of strainer.
(3) Place the strainer base inside a pool of water (the base needs water on top).
(4) Put your strainer into the base
The strainer will now filter the water for items. The list of items depends on the strainer type.
Items can be inserted and extracted from the bottom part of the Strainer Base.
Make sure to read about the Efficiency System (section below).
Strainer Types:
There are currently three different types of strainer:
Fisherman's Strainer: Collects all kinds of fish, junk and treasures (Requires Bait)
Survivalist's Strainer: Collects general items such as Stone, Sticks, Clay, Planks
Survivalist's Strainer (Dense): Collects general small-sized items such as Sand, Gravel, Dirt, Nuggets
Idle Time & Durability:
The Strainer Base will attempt to catch an item every 25-35 seconds (by default).
Depending on the efficiency (section below) the idle time will increase or decrease.
Catching an item will damage the Strainer and use up 1 durability.
A higher tier strainer does not have a higher chance to catch something, it will just last longer.
Better ones also receive additional bonuses like efficiency or enchantability.
Efficiency System:
Your strainer's efficiency is based on its placement and increases/decreases the idle time (if enabled).
You can craft an Efficiency Meter to measure the exact percentage. The strainer is currently influenced by:
Still water / flowing water:
Still water (a water source block) will give you no bonus.
Flowing water on the other hand is more efficient and will increase the efficiency by 10%.
Water height:
A lower water level means less efficiency.
If your Strainer Base is more than 1 block away from a water source block, the efficiency will drop by 3% for each block. Which means if your Strainer is at the very end of a water stream (8th block) it will lose 6*3% = 18% efficiency.
So make sure your strainer is as close to the water source as possible, but not directly on the source to benefit from the flowing water bonus.
Adjacent Strainer Bases:
Every Strainer Base in the adjacent 8 Blocks will lower the efficiency by 15%.
So if you plan to make a "farm" make sure to leave 1 block free between each Strainer Base.
Biomes:
If you build your Strainer Base in a specific biome the efficiency may differ.
The Strainer Base itself needs to be in that biome, not the water. Biomes that matter are:
+10% Bonus - (Deep) Ocean
+15% Bonus - Beach
+20% Bonus - River
Configurating the LootTable:
The loottable config is located at config/waterstrainer/waterstrainer_loottable.cfg
Syntax: strainer_name | CATEGORY | modid:item_name | metadata | quantity | rarity
- You can add multiple metadata by separating them with comma (Example: 0,1,2,3)
- Higher rarity = Increased dropchance
- All items in a category share the same dropchance
- If you need help finding the modid and itemname use advanced tooltips (Press F3+H in game)
- Use the category and item name BLANK to decrease the chance of every other item in the loottable
Examples:
1x Ender Pearl from Minecraft with a rarity of 10:
strainer_survivalist | PEARL | minecraft:ender_pearl | 0 | 1 | 10
5x Cheese from Pam's Harvestcraft with a rarity of 5:
strainer_survivalist | FOOD | harvestcraft:cheeseItem | 0 | 5 | 5
1x Manyullyn Ingot from Tinker's Construct [Meta 2 = Manyullyn Ingot] with a rarity of 1:
strainer_survivalist | INGOT | tconstruct:ingots | 2 | 1 | 1
2x one of all 16 possible wool colors from Minecraft with a rarity of 5:
strainer_survivalist | WOOL | minecraft:wool | 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 | 2 | 5
Automating & Compatibility:
The Strainer Base can easily be automated.
Attach any kind of hopper or item pipe to the bottom block of the Strainer Base to insert and extract items.
You can add any kind of items and blocks from other mods to the loottable - for example iron-or aluminum nuggets.
(Does only work if the item doesn't need any kind of NBT data).
Старые версии:
1.14.4
Water Strainer adds the possibility to filter water for common resources.
A strainer catches general items (such as Sand, Gravel, Sticks, Clay, ...) while it's inside water.
They are breakable, but can be build out of different materials to increase their durability.
The idea is to get some common resources while you're busy with something else.
Water height/flow and biome type will influence the efficiency.
Durability, idle time, loot tables and more are customizable.
Water Strainer can also be used for skyblock maps.
How to start:
(1) Craft a strainer base.
(2) Craft any type of strainer.
(3) Place the strainer base inside a pool of water (the base needs water on top).
(4) Put your strainer into the base
The strainer will now filter the water for items. The list of items depends on the strainer type.
Items can be inserted and extracted from the bottom part of the Strainer Base.
Make sure to read about the Efficiency System (section below).
Strainer Types:
There are currently three different types of strainer:
Fisherman's Strainer: Collects all kinds of fish, junk and treasures (Requires Bait)
Survivalist's Strainer: Collects general items such as Stone, Sticks, Clay, Planks
Survivalist's Strainer (Dense): Collects general small-sized items such as Sand, Gravel, Dirt, Nuggets
Idle Time & Durability:
The Strainer Base will attempt to catch an item every 25-35 seconds (by default).
Depending on the efficiency (section below) the idle time will increase or decrease.
Catching an item will damage the Strainer and use up 1 durability.
A higher tier strainer does not have a higher chance to catch something, it will just last longer.
Better ones also receive additional bonuses like efficiency or enchantability.
Efficiency System:
Your strainer's efficiency is based on its placement and increases/decreases the idle time (if enabled).
You can craft an Efficiency Meter to measure the exact percentage. The strainer is currently influenced by:
Still water / flowing water:
Still water (a water source block) will give you no bonus.
Flowing water on the other hand is more efficient and will increase the efficiency by 10%.
Water height:
A lower water level means less efficiency.
If your Strainer Base is more than 1 block away from a water source block, the efficiency will drop by 3% for each block. Which means if your Strainer is at the very end of a water stream (8th block) it will lose 6*3% = 18% efficiency.
So make sure your strainer is as close to the water source as possible, but not directly on the source to benefit from the flowing water bonus.
Adjacent Strainer Bases:
Every Strainer Base in the adjacent 8 Blocks will lower the efficiency by 15%.
So if you plan to make a "farm" make sure to leave 1 block free between each Strainer Base.
Biomes:
If you build your Strainer Base in a specific biome the efficiency may differ.
The Strainer Base itself needs to be in that biome, not the water. Biomes that matter are:
+10% Bonus - (Deep) Ocean
+15% Bonus - Beach
+20% Bonus - River
Configurating the LootTable:
The loottable config is located at config/waterstrainer/waterstrainer_loottable.cfg
Syntax: strainer_name | CATEGORY | modid:item_name | metadata | quantity | rarity
- You can add multiple metadata by separating them with comma (Example: 0,1,2,3)
- Higher rarity = Increased dropchance
- All items in a category share the same dropchance
- If you need help finding the modid and itemname use advanced tooltips (Press F3+H in game)
- Use the category and item name BLANK to decrease the chance of every other item in the loottable
Examples:
1x Ender Pearl from Minecraft with a rarity of 10:
strainer_survivalist | PEARL | minecraft:ender_pearl | 0 | 1 | 10
5x Cheese from Pam's Harvestcraft with a rarity of 5:
strainer_survivalist | FOOD | harvestcraft:cheeseItem | 0 | 5 | 5
1x Manyullyn Ingot from Tinker's Construct [Meta 2 = Manyullyn Ingot] with a rarity of 1:
strainer_survivalist | INGOT | tconstruct:ingots | 2 | 1 | 1
2x one of all 16 possible wool colors from Minecraft with a rarity of 5:
strainer_survivalist | WOOL | minecraft:wool | 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 | 2 | 5
Automating & Compatibility:
The Strainer Base can easily be automated.
Attach any kind of hopper or item pipe to the bottom block of the Strainer Base to insert and extract items.
You can add any kind of items and blocks from other mods to the loottable - for example iron-or aluminum nuggets.
(Does only work if the item doesn't need any kind of NBT data).
[/spoiler]
|